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Let-X | VR Training
Project Type
VR Training
Unity Developer
In the project where I took part as a Unity developer, I used Vuforia Engine SDK to ensure that when we scanned the physical card designs to the device's camera, the relevant animations were played in real time in an augmented reality environment.
Date
Jan 2022 - Nov 2023
As a Unity Developer, I worked on a VR occupational health and safety training project. I redesigned and optimized 9 applications, previously developed for HTC Vive VR headsets using SteamVR, for Oculus devices. I utilized SDKs and assets such as SteamVR, VR Interaction Framework, Oculus Interaction Toolkit, Bakery, Odin, and DOTween in these projects.




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