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Let-X | VR Training

Project Type

VR Training

Unity Developer

In the project where I took part as a Unity developer, I used Vuforia Engine SDK to ensure that when we scanned the physical card designs to the device's camera, the relevant animations were played in real time in an augmented reality environment.

Date

Jan 2022 - Nov 2023

As a Unity Developer, I worked on a VR occupational health and safety training project. I redesigned and optimized 9 applications, previously developed for HTC Vive VR headsets using SteamVR, for Oculus devices. I utilized SDKs and assets such as SteamVR, VR Interaction Framework, Oculus Interaction Toolkit, Bakery, Odin, and DOTween in these projects.

© 2025 | Serkan Sağlamer

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